A game which deals with depression and the rituals that a person can practice in their everyday actions to help them cope (or not cope) with daily life. It’s a small game which meant to keep looping depending on the choices made by the player. This is to imitate the feelings experienced from performing ritualistic acts, repetition, and spiral of frustration felt from sinking further into depression.
It's an interactive story made using the Twine Engine for Global Game Jam 2016. The theme was "RITUAL" and this was a solo project, made in less than 10 hours.
It doesn’t take long to play. You can download it here.